Godot
Godot Engine – Multi-platform 2D and 3D game engine
DirectX12 game engine
Hitagi Engine是以C++20开发的实验性游戏引擎,基本架构参考从零开始手敲次世代游戏引擎系列文章。目前能够完成基本的渲染功能,以及注册键盘鼠标监听事件。
-Zpr
表示行主序)以Assimp作为模型解析,并导入到SceneManager中
在编译项目前,由于GFW的原因,可能在安装部分库时出现网络错误,请确保网络通畅。以下为编译时所需环境,以WIN10为例
在Visual Studio Installer 中勾选
并安装Vcpkg,具体方式请访问 https://github.com/Microsoft/vcpkg
命令为
vcpkg.exe install --triplet x64-windows crossguid zlib libjpeg-turbo libpng assimp freetype fmt spdlog gtest
Clone此项目
git clone https://github.com/L-Sun/HitagiEngine
,并在.vscode/settings.json
中修改E:/workspace/vcpkg
为你所安装Vcpkg的具体路径,并删除http.proxy
一整项。
使用VSCode打开此项目,并在CMake Tool中设置编译链为用于 MSVC 的 Clang 11.0.0,具有 Visual Studio 生成工具 2019 Release (amd64)
此时即可开始编译此项目。
输出文件位于build文件夹中,其中MyTest.exe为主程序。
Godot Engine – Multi-platform 2D and 3D game engine
This repository contains the source of "The Machinery book " and some other books.
Peter Young's Blog
Graphics engine / library
Research for Kihon Engine game logic rewrite
Visual-Novel-Engine
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